Games History
Compare a traditional
game to a game from the early digital development – explore the designers,
gameplay, and development of technology. Draw parallels.(500 words)
In this essay I will compare the similarities and
differences between a board game and a Playstation 2 game. Straight away they do not share many of the
same characteristics; for one thing a Playstation 2 game is obviously virtual,
whereas a board game is a real life static object. However they do share some
of the same elements which I will explore:
The Game of Life is a board game created by Milton Bradley
in 1860. It is a game of chance where all the aspects of your life in the game
are decided by the roll of a dice. The game simulates real life experiences
like going to university, marriage, jobs and children. Two to six players can
participate during one game (in the original game) however many re-released
versions of the game may vary.
The Playstation 2 game I looked at was the first Sims game.
The Sims is a life simulation game, where the player may choose everything
about their characters life from their appearance; to the job they have; to the
house they live in. I would categorise this game very ludic as the game
designer has not put in place any kind of compulsory narrative or task for the
player to do. However it blurs over into a sandbox game because literally like
a sandbox, the gamer decides everything (under an umbrella of what is
available).
I feel that the Sims and the Game of Life are very similar
in some ways. For one, they both follow no story arc, what happens is up to the
player’s decisions (or technically dice for the Game of Life). Looking at the most basic story arc
(beginning, middle and end) both games generally explore the ‘middle’ of the
story arc of real life. They also have the same genres and themes, they are
both life simulation but in very different ways, both games obviously need
interaction however The Sims is based on decision making and the Game of Life
is based on chance.
However at the same time, each game has a very different
interactive element. The Game of Life was (and still is) a family board game
which someone cannot really play on their own.
It’s for entertainment and family bonding. The Sims on the other hand
was a game played by one person at a time. Fairly isolating as you almost
recreate a life on your own with no motive other than entertainment, the online
elements and multiplayer did not occur until later releases.
Overall I think that the developers of the Sims took
inspiration from the Game of life. Apart
from the obvious platform differences they are very similar and share the same
elements and themes.
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